INFANTCORE AT MACHINE PROJECT
C++
MUSIC
INTERACTIVE
INSTALLATION
BABIES
In 2012, Machine Project commissioned me to create an interactive installation driven by the movement of babies. In talking with Mark Allen about ways to engage with the seemingly large amount of the audience with young children, we decided an interactive music system where the babies could control the music and the parents could enjoy from inside the gallery.
Over the course of two weeks, I made use of a Microsoft Kinect to track the babies and rapidly developed the tracking software in C++ using OpenFrameworks. This data was sent via OSC to code written in the SuperCollider, a SmallTalk based language for sound synthesis and composition.
Code available on GitHub
C++
MUSIC
INTERACTIVE
INSTALLATION
BABIES
In 2012, Machine Project commissioned me to create an interactive installation driven by the movement of babies. In talking with Mark Allen about ways to engage with the seemingly large amount of the audience with young children, we decided an interactive music system where the babies could control the music and the parents could enjoy from inside the gallery.
Over the course of two weeks, I made use of a Microsoft Kinect to track the babies and rapidly developed the tracking software in C++ using OpenFrameworks. This data was sent via OSC to code written in the SuperCollider, a SmallTalk based language for sound synthesis and composition.
Code available on GitHub